BetterIdeasFaster
Pricing

Investing in your creative intelligence is investing in your advantage.

We’ve priced it so anyone can. And built the machine intelligence to coach you through it. It’s not a course and it’s not a content library. It’s an experience, and this is the only one like it.

Find yourself in the right delivery.

On your own, in a pair, a small team, an SME or a large organisation. The ten behaviours do not change. How you take them does, and that is the only decision on this page.

What is in it  ·  five modules, ten behaviours
ModuleOne
0102

Unlock Your Creative Brain

Where ideas actually come from, and how to get close enough to a person for the real reason to surface.

ModuleTwo
03

Collaborating Your Creativity at Work

Collaborating and the BIF 6 Steps

Knowing which part of the creative process you are good at, and who to put on the rest. Brief, Insight, Ideas, Test, Develop, Launch, and the talent that matches each one.

ModuleThree
040506

Accelerating Creative Project Work

Getting ideas out of a group without booking a room and hoping. Designing the session for flow, and leading other people’s ideas three ways instead of one.

ModuleFour
070910

Deepening Your Inner Creativity

The daily practice that grows the capacity, something of your own to make, and the trust that the best ideas are still ahead of you.

ModuleFive
08

Resilience on Behalf of Your Ideas

Early ideas are full of promise and very easily killed. This is what stands between yours and the people who would rather it went away.

Every behaviour above has its own page, free and in full, and that page is the module without the coach and without your own work in it. Available to read before you buy. Click on the behaviour above to see. On the full ten weeks the behaviours run one to ten in week order, so Resilience arrives in week eight. As a module it sells last.

Read the ten, free

The prices, in full

The printed Manual

Prices in USD. Postage on the printed Manual is added at checkout. Larger organisations and more than ten seats are quoted, not listed.

How it works
One

You buy it

Card payment on the page. Teams and organisations are invoiced instead.

Two

The link arrives by email

Straight away, to the address you paid with. Nothing to install.

Three

You sign in

One account, on our platform. Everything you have bought is already in it.

Four

The material is delivered

Four ways in every time. See it, hear it, read it, then learn and do it on real work.

What you get
Every behaviour on film, as audio, as a chapter, and as a tool to use on live work.
A coach trained on the method inside every module you own.
Your score at the start and the same ten questions at the end, so the move is visible.
A digital copy of the Manual. The printed one is a separate purchase at $259.
How long you have it

Buy a module and it is yours.

Access does not expire on anything you buy. These are behaviours rather than a subscription, and a behaviour you only rent is not a behaviour. Come back in year three and it is still there, along with your original score to argue with.

The team pathway is the one exception, because it is facilitated to real dates. Access runs for the ten weeks and then closes. Every seat keeps its digital copy of the Manual, so the ten behaviours stay on the shelf whatever happens to the login.

Talk to Matt

mattbetterideasfastercom

Most training asks a team to stop working and go and learn something. The team pack does the opposite. The team takes the behaviour at the start of the week and applies it to the thing they are working on that week.

So it accelerates two things at once: what the team is capable of, and what the team actually ships. The program pays for itself in the quality of the output.

It stops being a training line and becomes a project line.